KickStarter - Alphas - A Superhero Miniatures Game

Iniciado por ruuin, Febrero 21, 2018, 12:43:55 PM

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Mensaje #0

ruuin

Alphas - A Superhero Miniatures Game


Descripción: Alphas is a tactical superhero themed game with Graphic Novels, a Progressive Story, Objective Skirmishes & Highly Detailed Miniatures!

Enlace: https://www.kickstarter.com/projects/kidlovestigergames/alphas-a-superhero-miniatures-game

Dinero necesario para financiarse: 18.259 €

Fecha de finalización: Jue, Mar 15 2018 12:00 p.m. EDT

Fecha estimada de entrega: Mar 2019

Idioma del juego: Inglés

Pledge Levels (Niveles de aportación): 90US$ - 210US$

Aduanas y gastos de envío: Europe: $22 - $35 to most countries

Stretch goals (Desbloqueos): Minis, cartas...

A BRAND NEW Superhero Board Game is coming to your table! Alphas is a game of tactical, objective based Skirmishes and fully illustrated Graphic Novels to play through a progressive story with. Created and developed by the same team who made Tabula Rasa, Alphas will immerse you in a world where having powers and abilities are the norm.

Suit up! Assemble your super team and battle other players in Objective Based Skirmishes against 1-3 other teams or gather your team and play through the progressive Story of Alphas by grabbing the Graphic Novels and digging in!

Reglas: https://drive.google.com/open?id=1YBygZHwiStw2oR24UKgMH2VhVXAn9eDG

Fotos del juego:










Mensaje #1

Fardelejo

Pues la verdad que la escenografía de cartón me ha  llamado la atención de este juego. Los gastos de envío un poco "meh", pero la editorial no tiene mala fama.

Mensaje #2

Adneyel

Además tienen pensado sacar un pdf con reglamento y cartas en español

Mensaje #3

Comandante jon

Pues he visto el plastico y me han empezado a picar las tetillas.. Pero haciendo caso de mis queridos compañeros, y viendo que no hay mucho interes. Sera por que no es algo a lo que incar el diente.

Mensaje #4

oblivion

 Leyendo la información así por encima me recuerda a un Arcadia Quest, te haces un equipo y a pegarse con el resto para conseguir los objetivos, ojo que no me he leído las instrucciones,pero es lo que parece.

En general se ve un juego majo aunque eso de que tenga solo un tablero (aunque sea reversible) no me acaba de convencer, se me haría repetitivo fijo si la variedad en los escenarios solo depende de donde coloques la escenografía.
Las mejores cosas se pervierten por los grandes abusos que de ellas se hacen y por su aplicación vil. Paradise Lost.

Mensaje #5

Alltimefan2004

Cita de: Comandante jon en Febrero 22, 2018, 08:24:09 PM
Pues he visto el plastico y me han empezado a picar las tetillas.. Pero haciendo caso de mis queridos compañeros, y viendo que no hay mucho interes. Sera por que no es algo a lo que incar el diente.

It has more retailers pledging than a standard Cool Mini or Not game... maybe the retailers see something the mass public doesn't?

Mensaje #6

Alltimefan2004

Cita de: oblivion en Febrero 22, 2018, 09:00:19 PM
Leyendo la información así por encima me recuerda a un Arcadia Quest, te haces un equipo y a pegarse con el resto para conseguir los objetivos, ojo que no me he leído las instrucciones,pero es lo que parece.

En general se ve un juego majo aunque eso de que tenga solo un tablero (aunque sea reversible) no me acaba de convencer, se me haría repetitivo fijo si la variedad en los escenarios solo depende de donde coloques la escenografía.

I don't see how it would become repetitive. It has multiple objectives, different layouts of the buildings and terrain, 18 campaigns progressively played through 3 campaign books. I demo'd the game 3 times at various points locally and each time using a different team of the 20 base characters, and a different game mode.... none have felt the same. And the skirmishes feel like a different game. One area control, one pick up and deliver, and teams affecting all of this? Also to compare it to AQ is kind of silly, no gear, all characters have actual powers, more complex combat system and activation order. Seems like a weird comparison to me even at a glance.

Mensaje #7

Fardelejo

Cita de: Alltimefan2004 en Febrero 22, 2018, 09:07:33 PM
I don't see how it would become repetitive. It has multiple objectives, different layouts of the buildings and terrain, 18 campaigns progressively played through 3 campaign books. I demo'd the game 3 times at various points locally and each time using a different team of the 20 base characters, and a different game mode.... none have felt the same. And the skirmishes feel like a different game. One area control, one pick up and deliver, and teams affecting all of this? Also to compare it to AQ is kind of silly, no gear, all characters have actual powers, more complex combat system and activation order. Seems like a weird comparison to me even at a glance.
Thanks for the detailed description of the game. Welcome to Darkstone!

Mensaje #8

oblivion

Cita de: Alltimefan2004 en Febrero 22, 2018, 09:07:33 PM
I don't see how it would become repetitive. It has multiple objectives, different layouts of the buildings and terrain, 18 campaigns progressively played through 3 campaign books. I demo'd the game 3 times at various points locally and each time using a different team of the 20 base characters, and a different game mode.... none have felt the same. And the skirmishes feel like a different game. One area control, one pick up and deliver, and teams affecting all of this? Also to compare it to AQ is kind of silly, no gear, all characters have actual powers, more complex combat system and activation order. Seems like a weird comparison to me even at a glance.


The scenario seems repetitive, I think that more variety would be achieved with a tile system, actually you can only change it through the scenography the rest of the elements (like the road for example, will always be in the same place).

I have compared it with Arcadia Q. because it's the first impression has given me when reading the description (make a team to fight against the rest to achieve goals), although as I said I did not read the instructions yet.
Las mejores cosas se pervierten por los grandes abusos que de ellas se hacen y por su aplicación vil. Paradise Lost.

Mensaje #9

Alltimefan2004

Cita de: oblivion en Febrero 22, 2018, 10:08:49 PM

The scenario seems repetitive, I think that more variety would be achieved with a tile system, actually you can only change it through the scenography the rest of the elements (like the road for example, will always be in the same place).

I have compared it with Arcadia Q. because it's the first impression has given me when reading the description (make a team to fight against the rest to achieve goals), although as I said I did not read the instructions yet.

No problemo! Supporting this, Dice Throne and Robin Hood right now on KS so I am pretty jazzed about this one!

Mensaje #10

Alltimefan2004

Cita de: oblivion en Febrero 22, 2018, 10:08:49 PM

The scenario seems repetitive, I think that more variety would be achieved with a tile system, actually you can only change it through the scenography the rest of the elements (like the road for example, will always be in the same place).

I have compared it with Arcadia Q. because it's the first impression has given me when reading the description (make a team to fight against the rest to achieve goals), although as I said I did not read the instructions yet.

Yes, scenarios driven by diverse setups, conditions and villains with a varying deck DOES seem repetitive. Tile systems are repetitive, look at the dumpster fire that is Super Dungeon Explore? Those tiles being modular meant nothing. I would rather have 2 varying sides of a set board that the building and terrain changes. But again, I've played all of those games.

And again, I don't know how a 1 vs All/ Co-op or Skirmish based game has ANYTHING in common with AQ (a PvEvP game) other than "they both have chibi models). And if you were reading, again, comparing it vs AQ based on the description? Rereading the KS for both AQ games I see nothing similar?... Maybe my english is bad but me thinks thats something preconceived, not derived from any factual based evidence no?

Mensaje #11

oblivion

Cita de: Alltimefan2004 en Febrero 22, 2018, 10:16:07 PM
No problemo! Supporting this, Dice Throne and Robin Hood right now on KS so I am pretty jazzed about this one!

Bah!!! Alphas looks much better than those two.  ;D
Las mejores cosas se pervierten por los grandes abusos que de ellas se hacen y por su aplicación vil. Paradise Lost.

Mensaje #12

Alltimefan2004

Cita de: oblivion en Febrero 22, 2018, 10:22:37 PM
Bah!!! Alphas looks much better than those two.  ;D

I can afford to support all 3. Dice Throne is really cheap. Still on the fence with Robin Hood but given the store support and teams build ideas for Alphas, yeah I am all in on this one. I ordered 2 sets of those scenery bits too.

Mensaje #13

AbJugon

Ehhh esto no se supone que es un foro en español? No tengo problemas en leer ingles pero para eso esta la bgg

Con los Locust todo era mas facil.


Mensaje #14

oblivion

#14
For me support all 3 it's impossible,the pledge manager of Joan of Arc is my ruin.  :'(

Cita de: AbJugon en Febrero 22, 2018, 10:32:24 PM
Ehhh esto no se supone que es un foro en español? No tengo problemas en leer ingles pero para eso esta la bgg

Con los Locust todo era mas facil.



Toda la razón, mil perdones, cambio a mi querido castellano que ya he alardeado bastante de mi inglés de cuenca xD.
Las mejores cosas se pervierten por los grandes abusos que de ellas se hacen y por su aplicación vil. Paradise Lost.