Crowdfunding y lanzamiento de juegos. > Crowdfundings finalizados

[Relanzamiento] Kickstarter - Call of Madness

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Vince:



Descripción: Juego competitivo 2-4 jugadores, que incluye modo solitario. Ambientado en el universo de Lovecraft, en esta ocasión seremos los malos, líderes del culto a Cthulhu que intentaremos invocar mientras los investigadores intenta oponerse y hacernos frente. Mezcla tower defense con gestión de cartas. 


Enlace: https://www.kickstarter.com/projects/429029786/call-of-madness-board-game

Reglas: https://drive.google.com/file/d/1fzkF3qYiMDdCxhYte9_aTnR40xN2T--M/view

Fecha de finalización: mar, 2 de febrero de 2021 10:00 CET.

Dinero necesario para financiarse: FINANCIADO

Fecha estimada de entrega: Agosto 2021

Enlace a la campaña cancelada: https://www.kickstarter.com/projects/429029786/cthulhu-call-of-madness

Idioma del juego: Inglés + varios
 
Pledge Levels (Niveles de aportación): Juego 40€




Stretch goals (Desbloqueos):











Aduanas y gastos de envío: EUFriendly, 15 euros a España. Son Polacos, no debería haber problemas de IVA.


Fotos del juego:





https://www.youtube.com/watch?v=IRnh5_dgTMY&feature=emb_title&ab_channel=An%C3%A1lisis-Par%C3%A1lisis%2FJuegosdeMesa

bobrock:
Un poco feote, no está en Español y tampoco es barato... ¡el siguiente por favor!  ;D

Jomra:
Salud

En Análisis-Parálisis han presentado el juego:


(Cultistas, cultistas, ¡sectarios! :P).

Me ha gustado que seamos los «malos» y debemos defendernos de los investigadores. Y que tire con la mecánica de construcción de mazo ligero está genial. ¡Y competitivo! Lo de día/noche me parece bien introducido temáticamente.

Lo que peor resuelto me parece es lo que hacen los investigadores; sí, te hacen daños y tienen otros efectos (que están curiosos), pero como que queda un pelín raro. Ya, es como si solo apresaran a unos pocos de tus sectarios y tal, pero... no sé. Son un poco pringados esos investigadores y se conforman con pocos arrestos, jajaja.

Problema: idioma. Problema 2: un pelín caro en el fondo, no tanto por esos 40 € de juego, sino porque puesto en casa son 55 € (ventaja: ya te cobran todo en el KS, sin sorpresas posteriores).

Los bustos esos me sobran mucho; tanto por el arte como por el uso que se les da (¿colocarlos sobre una carta? poca cosa para lo que supone una miniatura, cuando ni siquiera bloquea dicha carta ni nada). Pero, bueno, entiendo la necesidad de «sobreproducir».

Este espero que salga en castellano :D.

Hasta luego ;)

Vince:
Los bustos no me gustan y creo que si le quitas el plástico y ajustas más el precio quedaría un juego bastante majo.

Vale, pues han cancelado.

Update: https://www.kickstarter.com/projects/429029786/cthulhu-call-of-madness/posts/3073231


--- Citar ---Dear Backers!
After a thorough analysis of the current situation of our project and listening to your suggestions and comments, we made a decision to stop our campaign today. We have been working on any changes to the entire project since yesterday, so that we can come back to you as soon as possible with the new version of our game. Below are some of the things we decided to do during the relaunch that we believe will attract the attention of many people to our project.


1. New price and Early Bird

We decided to include Erly Bird for the first 48 hours from the start of our campaign, which will first of all be thank you for coming back and supporting our campaign again at the very beginning - we have prepared something extra for you. The price of the game in Erly Bird will be 40 EUR / 45 USD - which is as much as now. At this price, each support in the first 48 hours will receive something extra from us, but we will not reveal this to you at the moment.


2. Kickstarter Exclusive

We decided that the English version of the game would not be offered to any stores, which allowed us to keep the price in the campaign at 40 euros and thus mark the English version of our game as Kickstarter Exclusive. Shops will not be able to order our game in English even during the duration of our campaign.


3. New content in Core box

In the current campaign, we had a total of 14 stretch goals planned. After carefully analyzing all the additional things, we decided to add almost half of them to the base game and thus reduce the number of Stretch Goals to 7 when restarting the campaign. In addition, we plan to do 1-2 social goals from the beginning of the campaign, which you will be able to unlock by sharing information about our campaign in your social media. We hope that this will allow us to reach a large number of players around the world and thus increase the interest in our game. Our goal is to fund the game with all the additional content we have planned for our game. The elements that will be added to the base game right away, we will present in a separate graphic in the Introduction of the new campaign, so that you can immediately see what the base game has enriched with.


We really want you to come back to us and support our game at the restart. We hope that the above changes and a quick analysis of the situation in the campaign and the decisions we have made will make you help us again. At the moment we are working on the graphic preparation of all changes, and our Relaunch project is currently being verified by Kickstarter. We would like to get back to you as soon as possible and assume that we should be ready early next week. More reviews of our game are currently appearing, so we would like to restart as soon as possible while the backers have our game in mind.  If you have any ideas or suggestions - please write about it in the comments. As you can see, we listen to you very much and react to your suggestions and ideas. We really care about your help, because without it our game will not be released and our over a year's work will be wasted. We apologize for the confusion, but we hope you will understand and be with us during the relaunch.


Best

Czacha Games Team
--- Fin de la cita ---

Jomra:
Salud

Ya relanzaron:

https://www.kickstarter.com/projects/429029786/call-of-madness-board-game

La recompensa para rápidas es un dado especial para el modo solitario y el libro de arte.

Los cambios sobre la primera campaña los resumen así:



EDITO: un cambio importante está en los idiomas, han incluido varios, entre ellos el castellano.

Se supone que viene en varios idiomas y hay recompensas para todos... no, esperen, el castellano no figura entre las recompensas. A saber por qué. En todo caso, la de «48h» es común para todos los idiomas, eligiéndose luego.

EDITO 2: no, el castellano no está (ahora no está).

Hasta luego ;)

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