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Hi.In few days we're gonna present a gameplay video with all the main mechanics and a sample basic scenario.Rulebook is still in "not ready to present coz it is stll a word document" form but we are working on it.And about the rules.. they are pretty simple.At the start of the game you choose how many scenarios you would like to do in one session from 1 to 4. Its like a difficulty of the game and of course how long a game would be.Each scenario is different each time because we randomize most of elements on the board. Scenarios are different tasks you need to do in a given time - from the simple ones like getting a parts to create powerfull construct to much more complicated but i shouldnt tell about them to not spoil the gameThe timer is a hospital chief who wander on the board and if we do not succed we would have to fight with him on his terms (bad situation). Of course we do not want to meet him during the game so we also try to avoid his path but it is not always easy The more we die the faster the chief is, we can also let him move faster to get some additional power boosts And there are the ways to delay him.Each character is completely different. Each has one deck of his personal skills, and a deck of personal memories. Some places on the board can allow a character to reach to his mind and draw memory card which reveal some of his history (good or bad). That history can make a character more powerfull or an opposite (characteristic tests, new personal items, loosing mind etc again i dont want to spoil ) The more memories we collected the more skills we can "unlock".And one more word about gameplay. Characters have a different number of actions each and we use them to move, fight, search, interact etc (all will be in a video). Also the more insane a character is the more powerfull hmmm "heroic buffs" he can use but each one will bring him closer to insanity and his power will substantially fade at the end (so a visit in isolate may be necessary ).So.. its a basic, basic overview but i will be glad to answer more questions. Game is super fast, non stop action and always on the edge
Efrit no te han contactado con el megapedido? Andan buscando formas específicas para cada país para ahorrar en costes, fijo que si les proponéis que os manden todo a vosotros y desde EGD mandáis los paquetes (creo que ya se ha hecho con algún otro juego) os hacen un buen precio. El básico más envío sale a unos 110-115$ (suponiendo unos 25$ de envío), yo con una pequeña rebajita creo que no me podría resistir. De momento ando pendiente por si pillo un EB xD
Han puesto más información en las preguntas y respuestas, algunas referentes a las mecánicas.
Pues oye (y perdón, por el off-topic) cuando sepas algo, muy probablemente me sume al Middara