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"This is completely new! It will be a Cooperative scenario-based thematic tactical game where you and your team go on various types of missions that require different types of skills but can be approached in various ways! With a unique 'Equip Phase': there will be a hand-building mechanic that allows you to combine your hero's base action cards with weapon sets, tactic sets, and gear sets that alter the types of actions and modifiers that can be played. So the actions you take will not be dependent upon dice, rather only a simple and known mechanic that will have a minor random factor to keep things interesting and less predictable and highly tactical (without being bogged down by tons of rules. It won't be all combat and assault (but of course there will be lots!), there will be lots of other cool mission or mission objective types like: stealth, laying traps, defending, recon, capturing, recovering POWs, and lots more! We're working on a bunch of other factors: like types of maps/terrain, potential vehicles, ways for the players to interact with the terrain perhaps or explore the map as they go, Competitive 1 VS All Modes, SOLO Modes ("One Man Army" mode hehe) and more! Stay tuned for even more great stuff! "
Pues la temática (para ochenteros como yo) es lo más !!!Eso si, viendo que estos son los mismos de "Golpe en la pequeña China", juego que no ha triunfado mucho por lo que veo ... pfffffff ... más desilusión que otra cosa.
Alguna imagen de la Gen Con.