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Si logra hacer un juego de rol ágil y a la vez profundo, va a ser el juego del año. Los juegos de rol son una molestia cuando se llega a una edad con poco tiempo libre. El detalle de que cueste mucho subir de nivel es genial. Me hallo a la espera de este gran proyecto.Go go go Mauro!
My designed evolved into the use of the D10, but I am contemplating returning to custom dice because they are easier for people to use and make things faster, the only downside, is that it makes it harder to scale numbers (Especially when you need to level up).
Then use custom D10's (kidding)I really think the success of Shadows of Brimstone proves that there's a huge market for Tabletot/RPG hybrids, and it looks like Darklight could be a great addition to the family... if the system is agile enough to appeal tabletop players, and deep enough to attract hardcore RPGers like me (who don't have so much spare time anymore)... this could be the game I've been waiting for a long time!!
Well mauro, sob its similar to warhammer quest so it is easy than both systems (sob and memento mori) are similar: both are based in the aame game: warhammer quest. Maybe custom dice are the solution but I think d10 its more original