Darklight: Memento Mori (HeroQuest con sabor a Dark Souls)

Iniciado por Nando89dix, Marzo 12, 2014, 06:47:26 AM

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Mensaje #540

Cannonball

No, no sé como irá aquí el tema de la experiencia, pero en el Descent acabas solo con un puñado de habilidades y, como se suele decir, elegir es renunciar, una vez que te empiezas a especializar, lo normal es elegir habilidades afines, y además cada tipo de personaje tiene las suyas propias

Mensaje #541

Dark Ice Games

Cita de: zizti en Febrero 20, 2016, 03:56:04 PM
Lo escribo en castellano, lo siento.

Veo que muy pocas habilidades dependen o son securncia de otras, como lo dejó caer hardhead yo me había imaginado otra cosa, mas bien quería pensar que sería otra cosa.
Me lo imaginaba más como un árbol en sí, con ramas y valores que afectan a otras. Sinergías vamos... Pero igual es mucho oedir para un juego de mesa.


Originally we had 5 Skill Branches with 4 cards each (20 skill cards in total), but what it meant was that people was forced into developing 1 whole branch to really get the best advantages and most people picked the same thing.

Like others have said, this is made to keep it more flexible and you are not bound to a specific build and are free to experiment :)

Mensaje #542

zizti

Ok. You have do the test. You knows really work.
In Diablo II I enjoy playing characters that nobody play.

Mensaje #543

Dark Ice Games

#543
Cita de: zizti en Febrero 20, 2016, 05:08:06 PM
Ok. You have do the test. You knows really work.
In Diablo II I enjoy playing characters that nobody play.

Then you will have a lot of fun creating a unique class here because you need to account to the following when making a Hero:

1. 6 attributes points, each can increase your melee, ranged or magic attacks, increase your stamina, making you do more things etc... these alone can really easily alter the balance of your character.

2.Equipment is really important. Heavy Armour will lower  agility (meaning you cannot dodge as good anymore) and lower your spell casting. Heavy weapons are very powerful but requires two hands, which means you cannot use shields or use dual-wield attacks. Heavy equipment will also require more Strength to be equipped.

3.Anyone can learn and use spells (except for the Exorcist which uses Miracles). But the spell powers are tied to your Mind Attribute and the fact you need to hold a Catalyst. The Witch is  the only one who has Skill cards which improves her spells so she will always be the best spell caster.

4. 20 unique skill cards per class (there are 4 classes, meaning 80 skills in total) which can drastically change the way your character works. Obviously you cannot change your class, but nothing stops you from playing different characters!

I could keep on going writing, but there is so much customization I will leave it for you to discover :)

Mensaje #544

zizti

Ooh!! It looks realy good.
How many items has the game?
Maybe I am asking so much, but you are free to answer or not jeje
Thanks. I hope to have money to buy the game.

Mensaje #545

Dark Ice Games

Cita de: zizti en Febrero 20, 2016, 06:01:46 PM
Ooh!! It looks realy good.
How many items has the game?
Maybe I am asking so much, but you are free to answer or not jeje
Thanks. I hope to have money to buy the game.

Items are currently divided between Loot and Rare Loot. There are about 40 of each.

Mensaje #546

zizti


Mensaje #547

Dark Ice Games

Cita de: zizti en Febrero 20, 2016, 07:14:25 PM
Umm is good to start ;)

If you want more, you better get those Stretch Goals funded then! ;)

Mensaje #548

Constite

Nueva foto que han subido al Facebook:

Qué ganas tengo de que salga el KickStarter. Ojalá pongan muchos "strech goals" para ir desbloqueando figuras!!

Mensaje #549

Dark Ice Games

If you check the full size version you can read more details and get a quick idea of the rules.

Mensaje #550

KonraD

Cita de: Dark Ice Games en Febrero 21, 2016, 02:06:46 PM
If you check the full size version you can read more details and get a quick idea of the rules.
No se si estará preguntado habrá posibilidad de comprarlo en español?sería algo muy bueno, y si el borrador estuviera en español ni te cuento

Mensaje #551

Dark Ice Games

Cita de: KonraD en Febrero 21, 2016, 02:08:37 PM
No se si estará preguntado habrá posibilidad de comprarlo en español?sería algo muy bueno, y si el borrador estuviera en español ni te cuento

If 1500+ Spanish talking people would buy this game, it will be possible to make a Spanish version, but at the moment I am not even sure we can reach 100 :)

Mensaje #552

KonraD

Cita de: Dark Ice Games en Febrero 21, 2016, 02:13:54 PM
If 1500+ Spanish talking people would buy this game, it will be possible to make a Spanish version, but at the moment I am not even sure we can reach 100 :)
Y poder acceder luego a los archivos del juego para poder traducirlo si no llegamos a 1500 xD?

Mensaje #553

Dark Ice Games

Cita de: KonraD en Febrero 21, 2016, 02:15:55 PM
Y poder acceder luego a los archivos del juego para poder traducirlo si no llegamos a 1500 xD?

I do not mind posting up on the official site a "fan  translated" version of manual and cards, but how we are going to do that and when remains to be seen, the main game requires a LOT of work to be finalized and be good for production :)

Mensaje #554

Epmer

Omg, this amount of words in the player table are the same to all the rol classes?  Or they are diferent?